A Social-Relation-Based Game Model for Distributed Clustering in Cooperative Wireless Networks

被引:0
|
作者
Li Bowen [1 ,2 ]
Zhang Shunliang [1 ]
Shan Xu [1 ]
Wang Yongming [1 ]
Gao Zhenxiang [3 ]
机构
[1] Chinese Acad Sci, Inst Informat Engn, Beijing, Peoples R China
[2] UCAS, Sch Cyber Secur, Beijing, Peoples R China
[3] UConn, Dept Comp Sci & Engn, Storrs, CT USA
关键词
5G; Cooperative wireless networks; Distributed cluster; Social relations; Game theory; MOBILE;
D O I
10.1145/3360774.3360820
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
In this paper, a novel framework for cluster detection in cooperative wireless networks is proposed. This framework is modeled by a dynamic game with incomplete information, in which each player in the game aspires to improve its position in the network by forming cooperative groups. Instead of static systems, the attention we paid in this paper is highly dynamic networks, where the users' high mobility brings a huge challenge in clustering. In order to mitigate that impact, this paper is from the perspective of social relations to clustering, extracting users' social nature from their mobile patterns and designing distributed cluster strategy based on game model. The introduction of social nature with generally long-term characteristics makes clustering framework more predictive and stable. Simulations on real-world networks show that the proposed approach performs well in clustering in cooperative wireless networks.
引用
收藏
页码:414 / 423
页数:10
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