The Effect of an Occluder on Near Field Depth Matching in Optical See-Through Augmented Reality

被引:0
作者
Hua, Chunya [1 ]
Moser, Kenneth [1 ]
Swan, J. Edward, II [1 ]
机构
[1] Mississippi State Univ, Mississippi State, MS 39762 USA
来源
2014 IEEE VIRTUAL REALITY (VR) | 2014年
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We have conducted an experiment to study the effect of an occluding surface on the accuracy of near field depth matching in augmented reality (AR). Our experiment was based on replicating a similar experiment conducted by Edwards et al. [2]. We used an AR haploscope [1], which allows us to independently manipulate accommodative demand and vergence angle of the visible image. Fifteen observers matched the perceived depth of an AR-presented virtual object with a physical pointer. Overall, observers overestimated depth by 5 mm or less in the presence of the occluder, while in the absence of an occluder they overestimated depth by 5 to 10 mm. The data from Edwards et al. [2] is normalized, and when we performed the same normalization procedure on our own data, our results do not agree with Edwards et al. [2]. We suspect that eye vergence explains these results.
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页码:149 / 149
页数:1
相关论文
共 2 条
[1]  
Edwards PJ, 2004, LECT NOTES COMPUT SC, V3150, P369
[2]  
Singh G., 2013, THESIS MISSISSIPPI S