Can We Make Dynamic, Accessible and Video Games?

被引:3
作者
Lopez, Sebastian Aced [1 ]
Corno, Fulvio [1 ]
De Russis, Luigi [1 ]
机构
[1] Politecn Torino, Corso Duca Abruzzi 24, I-10129 Turin, Italy
来源
ASSETS'15: PROCEEDINGS OF THE 17TH INTERNATIONAL ACM SIGACCESS CONFERENCE ON COMPUTERS & ACCESSIBILITY | 2015年
关键词
Accessible games; One-switch interaction; Assistive technology; Children with disabilities; Single switch selection;
D O I
10.1145/2700648.2811333
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
This paper presents two one -switch games designed for children with severe motor disabilities, based on the GNomon framework. These mini games demonstrate that it is possible to make dynamic video games with time -dependent game mechanics and flexible layout configurations while being accessible and playable with a single switch. The games were designed in close collaboration with a team of speech therapists, physiotherapists, and psychologists from one of the Local Health Agencies in Turin, Italy. Moreover, the games have been already evaluated with a group of children with different motor impairments through a series of trials with encouraging results.
引用
收藏
页码:421 / 422
页数:2
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