Modeling agents for real environment

被引:0
作者
Soares de Oliveira Lyrio, Gustavo Henrique [1 ]
Seixas, Roberto de Beauclair [1 ]
机构
[1] Inst Pure & Appl Math IMPA, BR-22460320 Rio De Janeiro, Brazil
来源
GAMEON-NA 2006: 3RD INTERNATIONAL NORTH-AMERICAN CONFERENCE ON INTELLIGENT GAMES AND SIMULATION | 2007年
关键词
agents; game development; simulation; agents framework and Lua;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This work presents Modeling Agents for Real Environments, a framework to build predefined behavior agents and insert then into real environments to run in real time. Coded in Lua, AIARE departs from a formal definition of agents and join games techniques such as A* algorithm, finite state machines, terrain tiles and others to build a fully customizable tool for games or simulation creation.
引用
收藏
页码:48 / 53
页数:6
相关论文
共 6 条
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  • [3] JIANG B, 2000, P 9 INT S SPAT DAT H
  • [4] MULHOLLAND A, 2001, DEV GUIDE MULTIPLAYE
  • [5] Reynolds C., 1999, P GAME DEVELOPERS C, P763
  • [6] Russel S., 2020, Artificial Intelligence: A Modern Approach, V4th ed.