A Framework for the Assessment of Enjoyment in Video Games

被引:1
作者
Matthews, Elizabeth [1 ]
Matthews, Geoffrey [2 ]
Gilbert, Juan E. [1 ]
机构
[1] Univ Florida, Comp & Informat Sci & Engn Dept, Gainesville, FL 32611 USA
[2] Western Washington Univ, Dept Comp Sci, Bellingham, WA 98225 USA
来源
HUMAN-COMPUTER INTERACTION: INTERACTION TECHNOLOGIES, HCI INTERNATIONAL 2018, PT III | 2018年 / 10903卷
关键词
Games; Enjoyment; Flow; Quasi-experiment; Causality; SELF-DETERMINATION THEORY; MEDIA ENJOYMENT; NEED SATISFACTION; ENGAGED-BEHAVIORS; MOTIVATION; SYSTEM; SCALE; FLOW;
D O I
10.1007/978-3-319-91250-9_36
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
We2 present an overview of current research in the measurement of enjoyment in video games. We attempt to systematize the disparate approaches found with the vocabulary and constructs of quasi-experimentation. In each area, we try to make some recommendations for improvement, and find some areas in need of further research.
引用
收藏
页码:460 / 476
页数:17
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