Research priorities in immersive learning technology: the perspectives of the iLRN community

被引:14
作者
Gaspar, Horacio [2 ,6 ]
Morgado, Leonel [1 ,2 ]
Mamede, Henrique [1 ,2 ]
Oliveira, Teresa [1 ,7 ]
Manjon, Baltasar [3 ]
Gutl, Christian [4 ,5 ]
机构
[1] INESC TEC, Porto, Portugal
[2] Univ Aberta, Lisbon, Portugal
[3] Univ Complutense Madrid, Madrid, Spain
[4] Graz Univ Technol, Graz, Austria
[5] Curtin Univ Technol, Perth, WA, Australia
[6] Univ Lisbon, Inst Super Tecn, Lisbon, Portugal
[7] Univ Lisbon, CEAUL Ctr Estat & Aplicacoes, Lisbon, Portugal
基金
欧盟地平线“2020”;
关键词
Immersive learning; Immersive technology; Immersive environments; Research priorities; iLRN; Immersive learning research network; VIRTUAL WORLDS; EDUCATION;
D O I
10.1007/s10055-019-00393-x
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
This paper presents the perspectives of the immersive learning research network community on the relevance of various challenges to the adoption of immersive learning technology, along three dimensions: access, content production, and deployment. Using a previously validated questionnaire, we surveyed this community of 622 researchers and practitioners during the summer of 2018, attaining 54 responses. By ranking the challenges individually and within each dimension, the results point towards higher relevance being placed on aspects that link immersive environments with learning management systems and pedagogical tasks, alongside aspects that empower non-technical users (educational actors) to produce interactive stories, objects, and characters.
引用
收藏
页码:319 / 341
页数:23
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