JUDGMENT CALL THE GAME USING VALUE SENSITIVE DESIGN AND DESIGN FICTION TO SURFACE ETHICAL CONCERNS RELATED TO TECHNOLOGY

被引:50
作者
Ballard, Stephanie [1 ]
Chappell, Karen M. [2 ]
Kennedy, Kristen [2 ]
机构
[1] Univ Washington, Informat Sch, Seattle, WA 98195 USA
[2] Microsoft Eth & Soc Team, Redmond, WA USA
来源
PROCEEDINGS OF THE 2019 ACM DESIGNING INTERACTIVE SYSTEMS CONFERENCE (DIS 2019) | 2019年
关键词
Design Ethics; Design Fiction; Design Method; Design Tool; Ethical Artificial Intelligence; Product Teams; Responsible Artificial Intelligence; Responsible Innovation; Stakeholders; Value Sensitive Design; SCENARIOS;
D O I
10.1145/3322276.3323697
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Artificial intelligence (AI) technologies are complex sociotechnical systems that, while holding much promise, have frequently caused societal harm. In response, corporations, non-profits, and academic researchers have mobilized to build responsible AI, yet how to do this is unclear. Toward this aim, we designed Judgment Call, a game for industry product teams to surface ethical concerns using value sensitive design and design fiction. Through two industry workshops, we found Judgment Call to be effective for considering technology from multiple perspectives and identifying ethical concerns. This work extends value sensitive design and design fiction to ethical AI and demonstrates the game's effective use in industry.
引用
收藏
页码:421 / 433
页数:13
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