Visual simulation of shallow-water waves

被引:43
|
作者
Hagen, TR [1 ]
Hjelmervik, JM [1 ]
Lie, KA [1 ]
Natvig, JR [1 ]
Henriksen, MO [1 ]
机构
[1] SINTEF, ICT, NO-0314 Oslo, Norway
关键词
water waves; high-resolution schemes; graphics processing unit; parallel processing; physics-based visualization;
D O I
10.1016/j.simpat.2005.08.006
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
A commodity-type graphics card (GPU) is used to simulate nonlinear water waves described by a system of balance laws called the shallow-water system. To solve this hyperbolic system we use explicit high-resolution central-upwind schemes, which are particularly well suited for exploiting the parallel processing power of the GPU. In fact, simulations on the GPU are found to run 15-30 times faster than on a CPU. The simulated cases involve dry-bed zones and nontrivial bottom topographies, which are real challenges to the robustness and accuracy of the discretization. (c) 2005 Elsevier B.V. All rights reserved.
引用
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页码:716 / 726
页数:11
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