Digital Reconstruction of Fragmented Cultural Heritage Assets: The Case Study of the Dacian Embossed Disk from Piatra Rosie

被引:13
|
作者
Comes, Radu [1 ]
Neamtu, Calin Gheorghe Dan [1 ]
Grec, Catalin [1 ]
Buna, Zsolt Levente [1 ]
Gazdac, Cristian [2 ]
Mateescu-Suciu, Liliana [2 ]
机构
[1] Tech Univ Cluj Napoca, Fac Ind Engn Robot & Prod Management, Cluj Napoca 400114, Romania
[2] Babes Bolyai Univ Cluj Napoca, Fac Hist & Philosophy, Cluj Napoca 400084, Romania
来源
APPLIED SCIENCES-BASEL | 2022年 / 12卷 / 16期
关键词
cultural heritage; 3D scanning; digital reconstruction; computer-aided design; digital asset reuse; virtual reality; augmented reality; mixed reality; VIRTUAL RECONSTRUCTION; 3D; PHOTOGRAMMETRY;
D O I
10.3390/app12168131
中图分类号
O6 [化学];
学科分类号
0703 ;
摘要
The most peculiar characteristic of a cultural heritage is represented by its uniqueness. To ensure that an object is preserved against environmental deterioration, vandal attacks, and accidents, modern Cultural Heritage documentation involves 3D scanning technologies. In the case of fragmented artefacts, the digitization process represents an essential prerequisite for facilitating an accurate 3D reconstruction. The aim of this research paper is to present a framework that enables an accurate digital reconstruction of fragmented or damaged artefacts using ornament stencils obtained from 3D scan data. The proposed framework has been applied for the richly adorned ornaments of the fragmented Dacian embossed disk from Piatra Rosie. The case study makes use of the 3D dataset acquired, using a structured light scanner to extract vector displacement maps, which are then applied to the 3D computer-aided design (CAD) model. The output of the framework includes a proposed digital reconstruction of the aurochs fragmented Dacian embossed disk, as well as the ornaments' stencils database. The proposed framework addresses problems that are associated with 3D reconstruction processes, such as self-intersections, non-manifold geometry, 3D model topology, and file format interoperability. Finally, the resulting 3D reconstruction has been integrated within virtual reality (VR), augmented reality (AR), and mixed reality (MR) applications, as well as computer-aided manufacturing (CAM) based on additive manufacturing to facilitate the dissemination of the results.
引用
收藏
页数:30
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