Effects of embedding a problem-posing-based learning guiding strategy into interactive e-books on students' learning performance and higher order thinking tendency

被引:28
|
作者
Sung, Han-Yu [1 ]
Hwang, Gwo-Jen [2 ]
Chen, Shan-Feng [2 ]
机构
[1] Natl Taipei Univ Nursing & Hlth Sci, Dept Allied Hlth Educ & Digital Learning, Taipei, Taiwan
[2] Natl Taiwan Univ Sci & Technol, Grad Inst Digital Learning & Educ, Taipei, Taiwan
关键词
Problem-posing strategy; interactive e-book; mobile learning; learning motivation; critical thinking; COGNITIVE LOAD; LEARNERS; SCIENCE; GAME; MOTIVATION; ATTITUDES; SYSTEM;
D O I
10.1080/10494820.2018.1474235
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Owing to the popularity of tablet computers and smart phones, e-books have become an important medium for both formal and informal learning. However, conventional e-books are mainly designed to provide information in the form of multimedia, implying that students spend most of their time memorizing and comprehending what they read from e-books, while seldom engaging in higher order thinking. In this study, a problem-posing framework is proposed for developing an interactive e-book for guiding students to observe and pose questions. An experiment on an elementary school natural science course was conducted to demonstrate the effectiveness of the proposed approach. The participants were 46 fourth-grade students. From the experimental results, it was found that the problem-posing-guiding interactive e-book can significantly improve the students' learning achievements, critical thinking tendency, and deep motive. It was also found that the proposed approach did not increase the students' cognitive load owing to the provision of proper supports during the problem-posing process, which has generally been identified as a challenging task.
引用
收藏
页码:389 / 401
页数:13
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