Two direct methods in linear programming

被引:33
作者
Stojkovic, NV
Stanimirovic, PS
机构
[1] Fac Econ, YU-18000 Nish, Yugoslavia
[2] Univ Nish, Dept Math, YU-18000 Nish, Yugoslavia
关键词
linear programming; tangential polyhedron; game theory; MATHEMATICA;
D O I
10.1016/S0377-2217(00)00083-7
中图分类号
C93 [管理学];
学科分类号
12 ; 1201 ; 1202 ; 120202 ;
摘要
In this paper, we introduce two direct methods for solving some classes of linear programming problems. The first method produces the extreme vertex or a neighboring vertex with respect to the extreme point. The second method is based on the game theory. Both these methods can be used in the preparation of the starting point for the simplex method. The efficiency of the improved simplex method, whose starting point is constructed by these introduced methods, is compared with the original simplex method and the interior point methods, and illustrated by examples, Also, we investigate the elimination of excessive constraints. (C) 2001 Elsevier Science B,V. All rights reserved.
引用
收藏
页码:417 / 439
页数:23
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