机构:
Capella Univ, 225 South 6th St,9th Floor, Minneapolis, MN 55402 USACapella Univ, 225 South 6th St,9th Floor, Minneapolis, MN 55402 USA
Faggiani, Kathy S.
[1
]
Dafnis, Bill
论文数: 0引用数: 0
h-index: 0
机构:
Capella Univ, 225 South 6th St,9th Floor, Minneapolis, MN 55402 USACapella Univ, 225 South 6th St,9th Floor, Minneapolis, MN 55402 USA
Dafnis, Bill
[1
]
Kwan, Matthew
论文数: 0引用数: 0
h-index: 0
机构:
Riipen Networks Inc, 1200-555 West Hastings St, Vancouver, BC V6B 4N6, CanadaCapella Univ, 225 South 6th St,9th Floor, Minneapolis, MN 55402 USA
Kwan, Matthew
[2
]
机构:
[1] Capella Univ, 225 South 6th St,9th Floor, Minneapolis, MN 55402 USA
[2] Riipen Networks Inc, 1200-555 West Hastings St, Vancouver, BC V6B 4N6, Canada
来源:
SIGITE'18: PROCEEDINGS OF THE 19TH ANNUAL SIG CONFERENCE ON INFORMATION TECHNOLOGY EDUCATION
|
2018年
关键词:
Information technology capstone course;
experiential learning;
project sources;
industry-based capstone;
D O I:
10.1145/3241815.3241859
中图分类号:
TP39 [计算机的应用];
学科分类号:
081203 ;
0835 ;
摘要:
The value of experiential learning in STEM education is well documented and affirmed by accrediting bodies and computing learning societies. Similarly, industry-academic partnership models that provide real-world experiences have been successfully implemented by many institutions of higher learning. Today, unique challenges exist for blending real-world, industry-based learning experiences in computing curriculum for online learners who may be underserved, lack access to transportation, are geographically dispersed or located in a rural area with limited access to industry sites. This paper presents a pilot study to address a key limitation involved in integrating experiential learning in online programs.