Developing an Animal Counting Game in Second Life for a Young Adult with Down Syndrome

被引:5
作者
Boleracki, Miklos [1 ]
Farkas, Ferenc [1 ]
Meszely, Attila [1 ]
Szikszai, Zoltan [1 ]
Sik Lanyi, Cecilia [1 ]
机构
[1] Univ Pannonia, Veszprem, Hungary
来源
ASSISTIVE TECHNOLOGY: BUILDING BRIDGES | 2015年 / 217卷
关键词
Second Life; Virtual Reality; game; Down syndrome; VIRTUAL-REALITY;
D O I
10.3233/978-1-61499-566-1-71
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Down syndrome is caused by trisomy of all or part of human chromosome 21 (HSA21) and is the most common genetic cause of significant intellectual disability. It is the most common chromosome abnormality in humans, occurring in about one per 1000 babies born each year. It is typically associated with physical growth delays, characteristic facial features, and mild to moderate intellectual disability [1]. The average IQ of a young adult with Down syndrome is 50, equivalent to the mental age of an 8- or 9-year-old child, but this varies widely [2]. The purpose of this study is to create a tool in the virtual world Second Life [3] to develop basic counting skills for young adults with Down syndrome. Following an international literature review, our project explored and used pre-programmed equipment, Linden Scripting Language, tables and intellectual interfaces with educational intentions. The study suggests that the product will not only aid the development of counting skills for young adults with Down syndrome, but will also create an entertaining environment for all visitors, furthermore promoting imagination and motivation within a virtual community.
引用
收藏
页码:71 / 77
页数:7
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