A hydraulic 3D-lab based on virtual Gora dam visits at Call of Duty Warzone to Develop Student's Competencies During the COVID-19 Pandemic

被引:1
作者
Ballinas-Gonzalez, Romeo [1 ]
Abella, Rashid [1 ]
Barrios, Julio [1 ]
Garibay, Raul [1 ]
Garrido, Juan [1 ]
机构
[1] Tecnol Monterrey, Escuela Ingn & Ciencias, Puebla, Mexico
来源
PROCEEDINGS OF THE 2022 IEEE GLOBAL ENGINEERING EDUCATION CONFERENCE (EDUCON 2022) | 2022年
关键词
VR for education; BIM for education; CoD: Wz for education; engineering education; innovation in education; higher education; EDUCATION; BIM;
D O I
10.1109/EDUCON52537.2022.9766501
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The experience of going through a pandemic like Covid-19 forced many sectors of the economy to evolve, including education, specifically higher education. Teaching methods in Engineering, Architecture, and Construction (IAC) adopted tools, which had been developed primarily for industry, to adapt them to teach. These tools have been added to the already existing Information and Communication Technologies (ICT), and in this study, they are used as didactic teaching techniques. These tools are Building Information Modeling (BIM), Virtual Reality (VR), and the video game (VG) Call of Duty: Warzone (CoD: Wz). Some investigations have studied the scope that the use of BIM, VR, and video games can have in teaching separately. However, no research so far has been found that unites the three tools in a single methodology. This study aims to show the methodology and its results when implementing the Hydraulic 3D Lab (Hydr-3D-Lab) tool for teaching in IAC. As will be explained later, in the procedure of implementing the methodology, the use of BIM, VR, and CoD: Wz software was promoted during teaching hours to improve skills and help students understand concepts that are difficult to comprehend and teach theoretically. The implementation of this technological tool was developed in the context of IAC's national higher education programs at a university in Mexico. This study demonstrates the effectiveness of using the collaborative tool Hydr-3D-Lab as a teaching method for IAC. Additionally, this study proves that the learning experience can be enhanced using other technology tools such as Unreal Engine and Revit.
引用
收藏
页码:836 / 843
页数:8
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