Interactive texture-based volume rendering for large data sets

被引:52
作者
Kniss, J
McCormick, P
McPherson, A
Ahrens, J
Painter, J
Keahey, A
Hansen, C
机构
[1] Univ Utah, Sch Comp, Sci Comp & Imaging Inst, Salt Lake City, UT 84112 USA
[2] Los Alamos Natl Lab, Los Alamos, NM 87545 USA
基金
美国国家科学基金会;
关键词
Computer graphics - Computer hardware - Computer software - Pipeline processing systems - User interfaces - Visualization;
D O I
10.1109/38.933524
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
To employ direct volume rendering, TRex uses parallel graphics hardware, software-based compositing, and highperformance I/O to provide near-interactive display rates for time-varying, terabyte-sized data sets.
引用
收藏
页码:52 / 61
页数:10
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