PowerNet: Learning-Based Real-Time Power-Budget Rendering

被引:5
作者
Zhang, Yunjin [1 ]
Wang, Rui [1 ]
Huo, Yuchi [1 ]
Hua, Wei [1 ]
Bao, Hujun [1 ]
机构
[1] Zhejiang Univ, State Key Lab CAD&CG, Hangzhou 310027, Zhejiang, Peoples R China
关键词
Rendering (computer graphics); Power demand; Real-time systems; Predictive models; Neural networks; Integrated circuit modeling; Computational modeling; Power-budget rendering; rendering system; neural network;
D O I
10.1109/TVCG.2021.3064367
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
With the prevalence of embedded GPUs on mobile devices, power-efficient rendering has become a widespread concern for graphics applications. Reducing the power consumption of rendering applications is critical for extending battery life. In this paper, we present a new real-time power-budget rendering system to meet this need by selecting the optimal rendering settings that maximize visual quality for each frame under a given power budget. Our method utilizes two independent neural networks trained entirely by synthesized datasets to predict power consumption and image quality under various workloads. This approach spares time-consuming precomputation or runtime periodic refitting and additional error computation. We evaluate the performance of the proposed framework on different platforms, two desktop PCs and two smartphones. Results show that compared to the previous state of the art, our system has less overhead and better flexibility. Existing rendering engines can integrate our system with negligible costs.
引用
收藏
页码:3486 / 3498
页数:13
相关论文
共 49 条
[21]   SMAA: Enhanced Subpixel Morphological Antialiasing [J].
Jimenez, Jorge ;
Echevarria, Jose I. ;
Sousa, Tiago ;
Gutierrez, Diego .
COMPUTER GRAPHICS FORUM, 2012, 31 (02) :355-364
[22]   Energy-efficient global illumination algorithms for mobile devices using dynamic voltage and frequency scaling [J].
Kim, SeongKi ;
Harada, Takahiro ;
Kim, Young J. .
COMPUTERS & GRAPHICS-UK, 2018, 70 :198-205
[23]  
Le Sueur E., 2010, Proceedings of the 2010 international conference on Power aware computing and systems, P1, DOI DOI 10.5555/1924920.1924921
[24]   Analytic Approximations for Real-Time Area Light Shading [J].
Lecocq, Pascal ;
Dufay, Arthur ;
Sourimant, Gael ;
Marvie, Jean-Eudes .
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2017, 23 (05) :1428-1441
[25]  
Mathias P., 2016, ARM MALI GPU MIDGARD
[26]   Phenomenological Transparency [J].
McGuire, Morgan ;
Mara, Michael .
IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2017, 23 (05) :1465-1478
[27]   Adaptive Rendering with Linear Predictions [J].
Moon, Bochang ;
Iglesias-Guitian, Jose A. ;
Yoon, Sung-Eui ;
Mitchell, Kenny .
ACM TRANSACTIONS ON GRAPHICS, 2015, 34 (04)
[28]   Deep Shading: Convolutional Neural Networks for Screen Space Shading [J].
Nalbach, O. ;
Arabadzhiyska, E. ;
Mehta, D. ;
Seidel, H. -P. ;
Ritschel, T. .
COMPUTER GRAPHICS FORUM, 2017, 36 (04) :65-78
[29]  
Nixon K.L., 2014, Purdue E-Pubs, P1
[30]  
NVML, 2019, NV MAN LIBR