Collision Cones for Quadric Surfaces

被引:37
作者
Chakravarthy, Animesh [1 ,2 ]
Ghose, Debasish [3 ]
机构
[1] Wichita State Univ, Dept Aerosp Engn, Wichita, KS 67206 USA
[2] Wichita State Univ, Dept Elect Engn, Wichita, KS 67206 USA
[3] Indian Inst Sci, Dept Aerosp Engn, Bangalore 560012, Karnataka, India
关键词
Collision cone; dynamic environments; obstacle avoidance; path planning; OBSTACLE AVOIDANCE;
D O I
10.1109/TRO.2011.2159413
中图分类号
TP24 [机器人技术];
学科分类号
080202 ; 1405 ;
摘要
The problem of collision prediction in dynamic environments appears in several diverse fields, which include robotics, air vehicles, underwater vehicles, and computer animation. In this paper, collision prediction of objects that move in 3-D environments is considered. Most work on collision prediction assumes objects to be modeled as spheres. However, there are many instances of object shapes where an ellipsoidal or a hyperboloid-like bounding box would be more appropriate. In this paper, a collision cone approach is used to determine collision between objects whose shapes can be modeled by general quadric surfaces. Exact collision conditions for such quadric surfaces are obtained in the form of analytical expressions in the relative velocity space. For objects of arbitrary shapes, exact representations of planar sections of the 3-D collision cone are obtained.
引用
收藏
页码:1159 / 1166
页数:9
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