Overview of Virtual Reality Technology Apply to Sports Events

被引:0
|
作者
Liu, Xiang [1 ]
Sun, JinHai [1 ]
He, Yaping [2 ]
Cao, Li [1 ]
机构
[1] Qufu Normal Univ, Sports Simulat Lab, 57 JingXuan Rd Qufu, Qufu, Peoples R China
[2] Shandong Inst Phys Educ, Sch Sports Sociol, Jinan, Peoples R China
来源
2011 INTERNATIONAL CONFERENCE ON COMPUTER, ELECTRICAL, AND SYSTEMS SCIENCES, AND ENGINEERING (CESSE 2011) | 2011年
关键词
Virtual Reality; Sports Events; Simulation;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Summarized the VR-based sports simulation training systems designed by scientific institutions in China and other countries, conclude the characters of virtual reality technology applied to different sport events according to the classification of the dominant factor of competitive ability. In the future, 3D simulation of technique action reproduce will continually be the hot point, and need to study the simulation of tactics, especially the tactics of antagonistic events.
引用
收藏
页码:233 / +
页数:2
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