Skeletonization algorithm running on path-based distance maps

被引:43
作者
diBaja, GS [1 ]
Thiel, E [1 ]
机构
[1] IAB,IMAG,EQUIPE TIMC,F-38706 LA TRONCHE,FRANCE
关键词
distance maps; centres of maximal disks; medial line; skeleton; pruning;
D O I
10.1016/0262-8856(95)01039-4
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
A new skeletonization algorithm is introduced which runs on the distance map of a digital figure, computed according to any among four commonly used path-based distance functions. The skeletonization algorithm has a number of features: it is reversible, since it detects the centres of the maximal disks; it is nearly invariant under figure rotation (when the adopted distance function provides a reasonably good approximation to the Euclidean distance); it includes two steps (pruning and beautifying), which allow us to simplify skeleton structure according to the user's needs, as well as to improve skeleton aesthetics; and its computational load is limited, whatever the size of the figure to be skeletonized.
引用
收藏
页码:47 / 57
页数:11
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