Detailed numerical simulation of shock-body interaction in 3D multicomponent flow using the RKDG numerical method and "DiamondTorre" GPU algorithm of implementation

被引:1
|
作者
Korneev, Boris [1 ]
Levchenko, Vadim [2 ]
机构
[1] Moscow Inst Phys & Technol, Dolgoprudnyi, Russia
[2] MV Keldysh Appl Math Inst, Moscow 125047, Russia
关键词
D O I
10.1088/1742-6596/681/1/012046
中图分类号
C93 [管理学]; O22 [运筹学];
学科分类号
070105 ; 12 ; 1201 ; 1202 ; 120202 ;
摘要
Interaction between a shock wave and an inhomogeneity in fluid has complicated behavior, including vortex and turbulence generating, mixing, shock wave scattering and reflection. In the present paper we deal with the numerical simulation of the considered process. The Euler equations of unsteady inviscid compressible three-dimensional flow are used into the four-equation model of multicomponent flow. These equations are discretized using the RKDG numerical method. It is implemented with the help of the DiamondTorre algorithm, so the effective GPGPU solver is obtained having outstanding computing properties. With its use we carry out several sets of numerical experiments of shock-bubble interaction problem. The bubble deformation and mixture formation is observed.
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