A Privacy Framework for Games & Interactive Media

被引:0
作者
Corcoran, Peter M. [1 ]
Costache, Claudia [1 ]
机构
[1] Natl Univ Ireland Galway, Coll Engineeing & Informat, Galway, Ireland
来源
2018 IEEE GAMES, ENTERTAINMENT, MEDIA CONFERENCE (GEM) | 2018年
基金
爱尔兰科学基金会;
关键词
Privacy; Games; Interactive Media; Wearables; Digital Media; Consumer Devices; Entertainment Devices; CONSUMER ELECTRONICS; IRIS AUTHENTICATION; INTERNET; TRACKING; THINGS; MODEL; BIOMETRICS; DEVICES; WORLD; FACE;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Privacy is a concept that is intertwined with data security, but its scope is significantly broader. Often considerations of privacy in the context of consumer devices are limited to a consideration of the security of the data stored in those devices. In this work a broader perspective taken and privacy is defined in terms of new classes which consider the wider context of individuals and groups of persons. The implications for games & interactive media (G&IM) devices and systems is discussed. Finally, some ideas for an improved privacy framework for G&IM are outlined and explained in the context of the literature and current state-of-art.
引用
收藏
页码:147 / 156
页数:10
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