Mobile Augmented Reality as a Feature for Self-Oriented, Blended Learning in Medicine: Randomized Controlled Trial

被引:43
|
作者
Noll, Christoph [1 ]
von Jan, Ute [1 ]
Raap, Ulrike [2 ]
Albrecht, Urs-Vito [1 ]
机构
[1] Hannover Med Sch, PL Reichertz Inst Med Informat, Carl Neuberg Str 1, D-30625 Hannover, Germany
[2] Univ Klin Dermatol & Allergol, Klinikum Oldenburg AoR, Oldenburg, Germany
来源
JMIR MHEALTH AND UHEALTH | 2017年 / 5卷 / 09期
关键词
problem-based learning; cellular phone; education; medical; mHealth;
D O I
10.2196/mhealth.7943
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Background: Advantages of mobile Augmented Reality (mAR) application-based learning versus textbook-based learning were already shown in a previous study. However, it was unclear whether the augmented reality (AR) component was responsible for the success of the self-developed app or whether this was attributable to the novelty of using mobile technology for learning. Objective: The study's aim was to test the hypothesis whether there is no difference in learning success between learners who employed the mobile AR component and those who learned without it to determine possible effects of mAR. Also, we were interested in potential emotional effects of using this technology. Methods: Forty-four medical students (male: 25, female: 19, mean age: 22.25 years, standard deviation [SD]: 3.33 years) participated in this study. Baseline emotional status was evaluated using the Profile of Mood States (POMS) questionnaire. Dermatological knowledge was ascertained using a single choice (SC) test (10 questions). The students were randomly assigned to learn 45 min with either a mobile learning method with mAR (group A) or without AR (group B). Afterwards, both groups were again asked to complete the previous questionnaires. AttrakDiff 2 questionnaires were used to evaluate the perceived usability as well as pragmatic and hedonic qualities. For capturing longer term effects, after 14 days, all participants were again asked to complete the SC questionnaire. All evaluations were anonymous, and descriptive statistics were calculated. For hypothesis testing, an unpaired signed-rank test was applied. Results: For the SC tests, there were only minor differences, with both groups gaining knowledge (average improvement group A: 3.59 [SD 1.48]; group B: 3.86 [SD 1.51]). Differences between both groups were statistically insignificant (exact Mann Whitney U, U = 173.5; P = .10; r = .247). However, in the follow-up SC test after 14 days, group A had retained more knowledge (average decrease of the number of correct answers group A: 0.33 [SD 1.62]; group B: 1.14 [SD 1.30]). For both groups, descriptively, there were only small variations regarding emotional involvement, and learning experiences also differed little, with both groups rating the app similar for its stimulating effect. Conclusions: We were unable to show significant effects for mAR on the immediate learning success of the mobile learning setting. However, the similar level of stimulation being noted for both groups is inconsistent with the previous assumption of the success of mAR-based approach being solely attributable to the excitement of using mobile technology, independent of mAR; the mAR group showed some indications for a better long-term retention of knowledge. Further studies are needed to examine this aspect.
引用
收藏
页数:14
相关论文
共 50 条
  • [1] Effects of Mobile Augmented Reality Learning Compared to Textbook Learning on Medical Students: Randomized Controlled Pilot Study
    Albrecht, Urs-Vito
    Folta-Schoofs, Kristian
    Behrends, Marianne
    von Jan, Ute
    JOURNAL OF MEDICAL INTERNET RESEARCH, 2013, 15 (08)
  • [2] Comparative evaluation of learning technologies using a randomized controlled trial: Virtual reality, augmented reality, online video platforms, and traditional classroom learning
    Wiafe, Isaac
    Ekpezu, Akon Obu
    Gyamera, Gifty Oforiwaa
    Winful, Fiifi Baffoe Payin
    Atsakpo, Elikem Doe
    Nutropkor, Charles
    Gulliver, Stephen
    EDUCATION AND INFORMATION TECHNOLOGIES, 2025,
  • [3] Effect of binocular disparity on learning anatomy with stereoscopic augmented reality visualization: A double center randomized controlled trial
    Bogomolova, Katerina
    Vorstenbosch, Marc A. T. M.
    El Messaoudi, Inssaf
    Holla, Micha
    Hovius, Steven E. R.
    van der Hage, Jos A.
    Hierck, Beerend P.
    ANATOMICAL SCIENCES EDUCATION, 2023, 16 (01) : 87 - 98
  • [4] Effectiveness of a blended learning intervention in cardiac physiotherapy. A randomized controlled trial
    Marques-Sule, Elena
    Sanchez-Gonzalez, Juan Luis
    Carrasco, Juan J.
    Perez-Alenda, Sofia
    Sentandreu-Mano, Trinidad
    Moreno-Segura, Noemi
    Cezon-Serrano, Natalia
    Ruiz de Vinaspre-Hernandez, Regina
    Juarez-Vela, Raul
    Munoz-Gomez, Elena
    FRONTIERS IN PUBLIC HEALTH, 2023, 11
  • [5] Implementing blended learning in emergency airway management training: a randomized controlled trial
    Kho, Madeleine Huei Tze
    Chew, Keng Sheng
    Azhar, Muhaimin Noor
    Hamzah, Mohd Lotfi
    Chuah, Kee Man
    Bustam, Aida
    Chan, Hiang Chuan
    BMC EMERGENCY MEDICINE, 2018, 18
  • [6] The efficacy of a mobile augmented reality application in improving nursing students' knowledge, skills, and motivation in pressure injury assessment: A randomized controlled trial
    Sezgunsay, Emine
    Basak, Tulay
    NURSE EDUCATION TODAY, 2025, 148
  • [7] Fostering students' engineering competence by adopting augmented reality: a proposed randomized controlled trial study
    Sichterman, Bo
    Verstappen, Max
    Bonnes, Anouchka
    Ter Haar, Danielle
    Van Ginkel, Stan
    2022 IEEE INTERNATIONAL CONFERENCE ON ARTIFICIAL INTELLIGENCE AND VIRTUAL REALITY (AIVR), 2022, : 260 - 265
  • [8] Effectiveness of blended learning to improve medical students' communication skills: a randomized, controlled trial
    Gross, Sebastian
    Wunderlich, Kurt
    Arpagaus, Armon
    Becker, Christoph
    Gossi, Flavio
    Bissmann, Benjamin
    Zumbrunn, Samuel K.
    Wilde, Michael
    Hunziker, Sabina
    BMC MEDICAL EDUCATION, 2025, 25 (01)
  • [9] Mobile-Augmented Reality Framework For Students Self-Centred Learning In Higher Education Institutions
    Bulagang, Aaron Frederick
    Baharum, Aslina
    COMPUTATIONAL SCIENCE AND TECHNOLOGY, 2019, 481 : 87 - 96
  • [10] Comparing the effects of blended learning and traditional instruction on basic life support for laypersons: A randomized controlled trial
    Ko, Ying-Chih
    Lin, Hao-Yang
    Chiang, Wen -Chu
    Yang, Chih-Wei
    Hsieh, Ming-Ju
    Ma, Matthew Huei-Ming
    JOURNAL OF THE FORMOSAN MEDICAL ASSOCIATION, 2024, 123 (06) : 687 - 692