DEVELOPMENT OF VIRTUAL REALITY TECHNOLOGY: HOME TOUR FOR REAL ESTATE PURCHASE DECISION MAKING

被引:2
作者
Kamil, Mohd Hafiz Faizal Mohamad [1 ]
Yahya, Najlaa [1 ]
Abidin, Ira Syazwani Zainal [1 ]
Norizan, Azir Rezha [1 ]
机构
[1] Univ Kuala Lumpur, Malaysian Inst Informat Technol, Jalan Sultan Ismail, Kuala Lumpur, Malaysia
关键词
Virtual reality; purchase decision; walkthrough application;
D O I
10.22452/mjcs.sp2021no1.8
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Virtual reality (VR) is a technology; derived with various potential benefits for many aspects of rehabilitation assessment, treatment, and research. The emphasis of VR is computational rather than experiential. To preview Quill Residences houses, a buyer had to go to the showroom that was only located at two places in Kuala Lumpur. The showroom houses often lack depth and a sense of reality and take quite a bit of imagination to realize what the effect will look like in the real environment. There is a less interactive virtual reality walkthrough application from a local company for real estate marketing purposes. Therefore, this research aims to evaluate the effectiveness of interactive virtual reality walkthrough applications in home interior design for the real estate purchase decision. This research focuses on the interior design of Quill Residences and helps the real estate's buyer to identify the home interior design criteria for the purchase decision. The current study has employed the ADDIE (Analysis, Design, Development, Implementation, Evaluation) model representing a home tour immersive framework (HTIF) in creating practical resources to support VR application development. Results have shown that 90% of respondents believe that interactive virtual reality walkthrough application is effective in assisting the real estate's purchase decision. Hence, this study will contribute to the effectiveness of interactive virtual reality walkthrough applications for real estate purchase decisions.
引用
收藏
页码:85 / 93
页数:9
相关论文
共 50 条
  • [31] Personalized decision-making for agents in face-to-face interaction in virtual reality
    Dongye, Xiaonuo
    Weng, Dongdong
    Jiang, Haiyan
    Tian, Zeyu
    Bao, Yihua
    Chen, Pukun
    [J]. MULTIMEDIA SYSTEMS, 2025, 31 (01)
  • [32] Using video simulations and virtual reality to improve decision-making skills in basketball
    Page, Caleb
    Bernier, Pierre-Michel
    Trempe, Maxime
    [J]. JOURNAL OF SPORTS SCIENCES, 2019, 37 (21) : 2403 - 2410
  • [33] Chances and Limitations of a Virtual Reality-supported Tool for Decision Making in Industrial Engineering
    Wolfartsberger, Josef
    Zenisek, Jan
    Sievi, Christoph
    [J]. IFAC PAPERSONLINE, 2018, 51 (11): : 637 - 642
  • [34] Bringing site to the office: Decision-making in infrastructure management through virtual reality
    Luleci, Furkan
    Catbas, F. Necati
    [J]. AUTOMATION IN CONSTRUCTION, 2024, 166
  • [35] Virtual Reality in Decision-Making Training: A Systematic Review and Meta-Analysis
    Bi, Xinyu
    Hu, Yongbin
    Yang, Xianmin
    Zhang, Jinying
    Li, Xiaoyi
    Tao, Pengrui
    Chen, Meitan
    [J]. INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, 2025, 41 (05) : 3400 - 3412
  • [36] RETRACTED ARTICLE: Quality assessment for virtual reality technology based on real scene
    Bin Jiang
    Jiachen Yang
    Na Jiang
    Zhihan Lv
    Qinggang Meng
    [J]. Neural Computing and Applications, 2018, 29 : 1199 - 1208
  • [37] Facilitating clinical decision-making about the use of virtual reality within paediatric motor rehabilitation: Describing and classifying virtual reality systems
    Galvin, Jane
    Levac, Danielle
    [J]. DEVELOPMENTAL NEUROREHABILITATION, 2011, 14 (02) : 112 - 122
  • [38] Development of Virtual Reality Technology Research via Patents Data Mining
    Sun Taotao
    Liu Yun
    [J]. ADVANCED TECHNOLOGY IN TEACHING - PROCEEDINGS OF THE 2009 3RD INTERNATIONAL CONFERENCE ON TEACHING AND COMPUTATIONAL SCIENCE (WTCS 2009), VOL 2: EDUCATION, PSYCHOLOGY AND COMPUTER SCIENCE, 2012, 117 : 111 - 116
  • [39] On Prospects of Development of Telecommunication Systems and Services based on Virtual Reality Technology
    Zuev, Andrey
    Bolbakov, Roman
    [J]. INTERNATIONAL JOURNAL OF ADVANCED COMPUTER SCIENCE AND APPLICATIONS, 2018, 9 (04) : 1 - 5
  • [40] Development of reactor design aid tool using virtual reality technology
    Mizuguchi, N.
    Tamura, Y.
    Imagawa, S.
    Sagara, A.
    Hayashi, T.
    [J]. FUSION ENGINEERING AND DESIGN, 2006, 81 (23-24) : 2755 - 2759