Using Participatory Design Methods to Explore Changes in the Self-Efficacy of Students with Visual Impairments After Playing Exergames

被引:1
作者
Bao, Defu [1 ]
Li, Wenan [1 ]
Shen, Danni [1 ]
Wang, Ying [1 ]
Jin, Xiaojie [2 ]
机构
[1] Zhejiang Sci Tech Univ, Art & Design Inst, 928,2 St Jianggan Dist, Hangzhou 310018, Peoples R China
[2] Changchun Univ Sci & Technol, Inst Foreign Languages, Changchun, Peoples R China
关键词
Participatory design; Communication; Creativity; Design practice; User behavior; PHYSICAL-ACTIVITY; BLIND; PERSPECTIVE; HAPPINESS; EXERCISE; CHILDREN; FITNESS; ROLES; TASK;
D O I
10.1089/g4h.2020.0122
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Objective: To explore changes in task/scheduling self-efficacy in children with visual impairments after playing exergames, using the participatory design (PD) method to guide students with visual impairments to engage in the design and test of exergames. Materials and Methods: A pre-/post-test was used with two experimental groups (nine high school students with visual impairments aged 18-21, nine junior high school students with visual impairments aged 14-17). Data were analyzed by an independent-/paired-sample t-test to assess changes in task/scheduling self-efficacy of different groups after gameplay. Data of three dimensions (psychological emotion, physical activity, and social interaction) were collected through texts, participative observations, live notetaking, and video recordings. These dimensions provide opportunities for children with visual impairments to improve their self-efficacy. Results: Exergames helped children with visual impairments to improve their task and scheduling self-efficacy. It confirmed that exergames can be useful to promote their psychological emotion, enhance levels of positive physical activity, and increase social opportunities to improve self-efficacy. Conclusion: Participants of various ages who engaged in exergames reported an improvement in both task and scheduling self-efficacy in terms of psychological emotion, physical activity, and social interaction. The PD approach may be useful in the design of products for people with visual impairments and may ultimately be helpful in supporting the social and physical needs of people with disabilities.
引用
收藏
页码:228 / 244
页数:17
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