Expression of emotion, unconsciousness with art and technology

被引:0
作者
Tosa, N [1 ]
机构
[1] ATR Media Integrat & Commun Res Labs, Kyoto 6190288, Japan
来源
AFFECTIVE MINDS | 2000年
关键词
art and technology research; interactive art; human-computer interface; computer character behavior; virtual reality; real-time computer graphics animation; multimedia; Kansei-communication; emotion recognition; neural-net work;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Why do humans like things with human forms regardless of whether these forms depict old, young, male, or female people? Haven't humans been making forms like themselves from long ago and feeling attachment and introducing empathy toward these forms, from clay figurines to mechanical dolls? This paper focuses on the aesthetics of artificial life and communications, from the standpoint of Art and Technology. The author believes that interactive art is one type of medium that provides sympathy with communications. Interactive art can be thought of as a type of emotion and sympathy interface. It is familiar to us and provides agents or characters that can handle sensitive communications. In addition, they work on our mental states and emotional expressions, and on our character and intelligence, which means that a person can also self-create his or her own personality. On the other hand, emotion recognition technology recognizes only the surface emotion of people (Bates et al., 1992a; Maes et al., 1995; Scott Reilly and Bates; 1995). I am interested in how to recognize unconsciousness feeling by using computer-based interaction. Art is a familiar way to portray human unconscious emotion, so I tried to achieve this in interactive art with the technologies and techniques of art.
引用
收藏
页码:183 / 202
页数:20
相关论文
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