Projective geometry for three-dimensional computer vision

被引:0
|
作者
Elias, R [1 ]
机构
[1] Univ Ottawa, Sch Informat Technol & Engn, Ottawa, ON K1N 6N5, Canada
来源
7TH WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL V, PROCEEDINGS: COMPUTER SCIENCE AND ENGINEERING: I | 2003年
关键词
projective geometry; projective model; binocular vision; stereo vision; fundamental matrix; essential matrix; plane homography; 3D reconstruction;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This report surveys many important aspects of Projective Geometry that are used in Computer Vision research. The topics covered include the projective model and the projection matrix, 3D transformation, binocular vision and epipolar geometry, fundamental and essential matrices, plane homography and 3D line and point reconstruction.
引用
收藏
页码:99 / 104
页数:6
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