Industrial Scale Particle Simulations on the GPU Using the Blaze-DEM Code

被引:3
作者
Govender, Nicolin [1 ,2 ]
Wilke, Daniel N. [3 ]
Pizette, Patrick [4 ]
Rajamani, Raj K. [5 ]
机构
[1] CSIR, Ctr High Performance Comp, ZA-7700 Cape Town, South Africa
[2] RCPE, A-8010 Graz, Austria
[3] Univ Pretoria, Dept Mech & Aeronaut Engn, ZA-0001 Pretoria, South Africa
[4] Ecole Mines Douai, Douai, France
[5] Univ Utah, Salt Lake City, UT USA
来源
PROCEEDINGS OF THE 7TH INTERNATIONAL CONFERENCE ON DISCRETE ELEMENT METHODS | 2017年 / 188卷
关键词
DISCRETE ELEMENT METHOD; TUMBLING MILLS; CHARGE MOTION; MODEL; ASSEMBLIES; VALIDATION; FRAMEWORK; CONTACTS; SHAPE;
D O I
10.1007/978-981-10-1926-5_142
中图分类号
O59 [应用物理学];
学科分类号
摘要
Numerical simulation of particulate materials is required in many industrial processes with applications ranging from ball mills in mining to powder mixers in pharmaceuticals. While the discrete element method (DEM) has become the defacto standard for numerical simulation of particulate materials, the large computational cost associated with the method limits the number of particles that can be simulated in a realistic time frame on a typical computer to less than a million. Simulations of millions of particles are only possible on expensive clusters which are typically not accessible to the majority of users. However, the computational architecture plays a significant role on the performance that can be realized. In the last few years the trend of increasing Central Processing Unit (CPU) clock speed resulting in more computations being performed in the same time period has stopped due to the physical limits on the materials used in the manufacturing of computer hardware. While computational power still scales with Moore's Law, this scaling is now achieved through increasing the number of computing cores on a single chip as opposed to make a single core faster. Leading this evolution from multi core to many core processing chips is the Graphical Processor Unit (GPU) that can perform billions arithmetic operations in parallel. In this paper we present the GPU based code Blaze-DEM that allows for tens of millions of particles to be simulated on a single computer.
引用
收藏
页码:1379 / 1388
页数:10
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