Optimal Feedback Control for Modeling Human-Computer Interaction

被引:9
|
作者
Fischer, Florian [1 ]
Fleig, Arthur [1 ]
Klar, Markus [1 ]
Mueller, Joerg [1 ]
机构
[1] Univ Bayreuth, D-95990 Bayreuth, Germany
关键词
Optimal control; OFC; Human-Computer Interaction; modeling; parameter fitting; aimed movements; mouse pointing; LQR; LQG; second-order lag; minimum jerk; Intermittent Control; SIGNAL-DEPENDENT NOISE; ARM MOVEMENTS; FITTS LAW; INFORMATION CAPACITY; REACHING MOVEMENTS; ONLINE CONTROL; MOTOR CONTROL; VARIABILITY; OPTIMIZATION; ACCURACY;
D O I
10.1145/3524122
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Optimal feedback control (OFC) is a theory from the motor control literature that explains how humans move their body to achieve a certain goal, e.g., pointing with the finger. OFC is based on the assumption that humans aim at controlling their body optimally, within the constraints imposed by body, environment, and task. In this article, we explain how this theory can be applied to understanding Human-Computer Interaction (HCI) in the case of pointing. We propose that the human body and computer dynamics can be interpreted as a single dynamical system. The system state is controlled by the user via muscle control signals, and estimated from observations. Between-trial variability arises fromsignal-dependent control noise and observation noise. We compare four different models from optimal control theory and evaluate to what degree these models can replicate movements in the case of mouse pointing. We introduce a procedure to identify parameters that best explain observed user behavior. To support HCI researchers in simulating, analyzing, and optimizing interaction movements, we provide the Python toolbox OFC4HCI. We conclude that OFC presents a powerful framework for HCI to understand and simulate motion of the human body and of the interface on a moment-by-moment basis.
引用
收藏
页数:70
相关论文
共 50 条
  • [1] User modeling in human-computer interaction
    Fischer, G
    USER MODELING AND USER-ADAPTED INTERACTION, 2001, 11 (1-2) : 65 - 86
  • [2] Human-Computer Interaction Cognitive Behavior Modeling of Command and Control Systems
    Li, Ning
    Chen, Xingjiang
    Feng, Yanghe
    Huang, Jincai
    IEEE INTERNET OF THINGS JOURNAL, 2021, 9 (14) : 12723 - 12736
  • [3] Modeling Positive Experiences in Human-Computer Interaction
    Saari, Timo
    HSI: 2009 2ND CONFERENCE ON HUMAN SYSTEM INTERACTIONS, 2009, : 525 - 532
  • [4] A Solution of Human-Computer Remote Interaction with Tactile Feedback
    Ni, Shouxiang
    Chen, Jianxin
    Chen, Yanan
    Chen, Mingkai
    IWCMC 2021: 2021 17TH INTERNATIONAL WIRELESS COMMUNICATIONS & MOBILE COMPUTING CONFERENCE (IWCMC), 2021, : 1064 - 1069
  • [5] Enhancing human-computer interaction and feedback in touchscreen icon
    Huang, Hsinfu
    Chen, Li-Hao
    World Academy of Science, Engineering and Technology, 2010, 41 : 428 - 433
  • [6] Human-Computer Interaction by Voluntary Vergence Control
    Ruan, Lingyan
    Chen, Bin
    Lam, Miu-Ling
    SA'18: SIGGRAPH ASIA 2018 POSTERS, 2018,
  • [7] Auditory Attention Control for Human-Computer Interaction
    Poguntke, Mark
    Ellis, Kirsten
    2008 CONFERENCE ON HUMAN SYSTEM INTERACTIONS, VOLS 1 AND 2, 2008, : 225 - 230
  • [8] Human-computer interaction in information retrieval: nature and manifestations of feedback
    Spink, A
    Saracevic, T
    INTERACTING WITH COMPUTERS, 1998, 10 (03) : 249 - 267
  • [9] Structural Modeling Based on Human-Computer Knowledge Interaction
    Zhan, Xianglin
    Li, Shun
    Tang, Song
    Zhang, Minzhi
    Lu, Cai
    Hu, Guangmin
    APPLIED GEOPHYSICS, 2023,
  • [10] Human-Computer Interaction in Face Matching
    Fysh, Matthew C.
    Bindemann, Markus
    COGNITIVE SCIENCE, 2018, 42 (05) : 1714 - 1732