共 50 条
- [41] The real-time rendering of subdivision surfaces using hardware tessellation IT-INFORMATION TECHNOLOGY, 2015, 57 (05): : 330 - 336
- [42] Real-time rendering of optical effects using spatial convolution REAL-TIME IMAGING III, 1998, 3303 : 88 - 96
- [43] Real-Time Ray Tracing with CUDA ALGORITHMS AND ARCHITECTURES FOR PARALLEL PROCESSING, PROCEEDINGS, 2009, 5574 : 327 - +
- [45] Real Time Rendering of Atmospheric Scattering and Volumetric Shadows JOURNAL OF WSCG, 2006, 2006, 14 (1-3): : 65 - 72
- [46] Procedural generation of materials for real-time rendering Multimedia Tools and Applications, 2021, 80 : 12969 - 12990
- [47] REAL-TIME RENDERING WITH COMPLEX NATURAL ILLUMINATION 2011 IEEE INTERNATIONAL CONFERENCE ON MULTIMEDIA AND EXPO (ICME), 2011,
- [48] Using real-time 3D rendering to improve graphic novel production efficiencies 2019 23RD INTERNATIONAL CONFERENCE IN INFORMATION VISUALIZATION - PT II (IV-2 2019), 2019, : 14 - 17
- [50] Real-time Water Rendering Based on the Graphics Hardware Acceleration PROCEEDINGS OF 2009 INTERNATIONAL CONFERENCE ON IMAGE ANALYSIS AND SIGNAL PROCESSING, 2009, : 273 - 277