Experiences of Stroke Survivors and Clinicians With a Fully Immersive Virtual Reality Treadmill Exergame for Stroke Rehabilitation: A Qualitative Pilot Study

被引:25
作者
Moan, Merete Endresen [1 ]
Vonstad, Elise Klaebo [2 ]
Su, Xiaomeng [2 ]
Vereijken, Beatrix [3 ]
Solbjor, Marit [4 ]
Skjaeret-Maroni, Nina [3 ]
机构
[1] Sunnaas Rehabil Hosp, Nesodden, Norway
[2] Norwegian Univ Sci & Technol, Fac Informat Technol & Elect Engn, Dept Comp Sci, Trondheim, Norway
[3] Norwegian Univ Sci & Technol, Fac Med & Hlth Sci, Dept Neuromed & Movement Sci, Trondheim, Norway
[4] Norwegian Univ Sci & Technol, Dept Publ Hlth & Nursing, Trondheim, Norway
关键词
stroke; virtual reality; treadmill walking; rehabilitation; exergames; CORTICAL REORGANIZATION; MOTOR RECOVERY; GLOBAL BURDEN; WALKING; BALANCE;
D O I
10.3389/fnagi.2021.735251
中图分类号
R592 [老年病学]; C [社会科学总论];
学科分类号
03 ; 0303 ; 100203 ;
摘要
Use of VR-games is considered a promising treatment approach in stroke rehabilitation. However, there is little knowledge on the use and expectations of patients and health professionals regarding the use of treadmill walking in a fully immersive virtual environment as a rehabilitation tool for gait training for stroke survivors. The objectives of the current study were to determine whether stroke survivors can use fully immersive VR utilizing modern HMDs while walking on a treadmill without adverse effects, and to investigate the experiences of stroke survivors and clinicians after testing with focus on acceptability and potential utilization in rehabilitation. A qualitative research design with semi-structured interviews was used to collect data. Five stroke survivors and five clinicians participated in the study and tested a custom-made VR-game on the treadmill before participating in individual semi-structured interview. Data were analyzed through thematic analysis. The analysis of the interview data identified two main categories: (1) experiencing acceptability through safety and motivation, and (2) implementing fully immersive VR in rehabilitation. Both stroke survivors' and clinicians enjoyed the treadmill-based VR-game and felt safe when using it. The stroke survivors experienced motivation for exercising and achievement by fulfilling tasks during the gaming session as the VR-game was engaging. The clinicians found additional motivation by competing in the game. Both groups saw a potential for use in gait rehabilitation after stroke, on the premise of individual adaptation to each patient's needs, and the technology being easy to use. The findings from this qualitative study suggest that a fully immersive treadmill-based VR-game is acceptable and potentially useful as part of gait rehabilitation after stroke, as it was positively received by both stroke survivors and clinicians working within stroke rehabilitation. The participants reported that they experienced motivation in the game through safety, engagement and achievement. They also saw the potential of implementing such a setup in their own rehabilitation setting. Elements that enable safety and engaging experience are important to maintain when using a fully immersive VR-game in stroke rehabilitation.
引用
收藏
页数:12
相关论文
共 50 条
[21]   Experience of an upper limb training program with a non-immersive virtual reality system in patients after stroke: a qualitative study [J].
Lehmann, Isabelle ;
Baer, Gillian ;
Schuster-Amft, Corina .
PHYSIOTHERAPY, 2020, 107 :317-326
[22]   Towards an Immersive Virtual Reality Game for Smarter Post-Stroke Rehabilitation [J].
Elor, Aviv ;
Teodorescu, Mircea ;
Kurniawan, Sri .
2018 IEEE INTERNATIONAL CONFERENCE ON SMART COMPUTING (SMARTCOMP 2018), 2018, :219-225
[23]   An immersive virtual reality exergame as a patient education approach in fibromyalgia: Pilot study [J].
Bardelli, Cassandra Lucia ;
Chittaro, Luca ;
Longhino, Simone ;
Quartuccio, Luca .
DIGITAL HEALTH, 2025, 11
[24]   Immersive Brain Puzzle: a virtual reality application aimed at the rehabilitation of post-stroke patients [J].
Ovidio Araujo, Juliana de Fatima ;
Ribeiro, Elvis Hernandes ;
Guimaraes, Marcelo de Paiva ;
Ferreira Brega, Jose Remo ;
Brandao, Alexandre Fonseca ;
Colombo Dias, Diego Roberto .
PROCEEDINGS OF 2021 16TH IBERIAN CONFERENCE ON INFORMATION SYSTEMS AND TECHNOLOGIES (CISTI'2021), 2021,
[25]   Effects of Immersive Virtual Reality with Treadmill in Subjects with Rett Syndrome: A Pilot Study [J].
Panzeri, Daniele ;
Perina, Michela ;
Biffi, Emilia ;
Semino, Martina ;
Diella, Eleonora ;
Capri, Tindara .
CHILDREN-BASEL, 2024, 11 (09)
[26]   Validation of an immersive virtual reality system for training near and far space neglect in individuals with stroke: a pilot study [J].
Yasuda, Kazuhiro ;
Muroi, Daisuke ;
Ohira, Masahiro ;
Iwata, Hiroyasu .
TOPICS IN STROKE REHABILITATION, 2017, 24 (07) :533-538
[27]   Stroke Survivors' Experiences of Physical Rehabilitation: A Systematic Review of Qualitative Studies [J].
Luker, Julie ;
Lynch, Elizabeth ;
Bernhardsson, Susanne ;
Bennett, Leanne ;
Bernhardt, Julie .
ARCHIVES OF PHYSICAL MEDICINE AND REHABILITATION, 2015, 96 (09) :1698-1708
[28]   The Impact of Virtual Reality as a Rehabilitation Method Using TRAVEE System on Functional Outcomes and Disability in Stroke Patients: A Pilot Study [J].
Potcovaru, Claudia-Gabriela ;
Cinteza, Delia ;
Sandulescu, Miruna Ioana ;
Poenaru, Daniela ;
Chiriac, Ovidiu ;
Lambru, Cristian ;
Moldoveanu, Alin ;
Anghel, Ana Magdalena ;
Berteanu, Mihai .
BIOMEDICINES, 2024, 12 (11)
[29]   Virtual Reality for Motor and Cognitive Rehabilitation From Clinic to Home: A Pilot Feasibility and Efficacy Study for Persons With Chronic Stroke [J].
Jonsdottir, Johanna ;
Baglio, Francesca ;
Gindri, Patrizia ;
Isernia, Sara ;
Castiglioni, Carlotta ;
Gramigna, Cristina ;
Palumbo, Giovanna ;
Pagliari, Chiara ;
Di Tella, Sonia ;
Perini, Gloria ;
Bowman, Thomas ;
Salza, Marco ;
Molteni, Franco .
FRONTIERS IN NEUROLOGY, 2021, 12
[30]   The Use of Virtual Reality in Stable Sitting Trunk Rehabilitation for Stroke Patients: A Pilot Study [J].
Alexander, Tan W. T. ;
Razali, M. F. ;
Ripin, Y. H. ;
Yeo, Y. H. ;
Tay, J. Y. ;
Jaafar, N. ;
Ridzwan, M. I. Zaini ;
Chan, P. Y. ;
Yusof, H. Ahmad ;
Hanafi, M. H. ;
Rozali, Z. N. Mohd .
IIUM MEDICAL JOURNAL MALAYSIA, 2024, 23 (03) :113-123