Enabling Immunology Learning in Virtual Reality Through Storytelling and Interactivity

被引:5
|
作者
Zhang, Lei [1 ]
Bowman, Doug A. [1 ]
Jones, Caroline N. [1 ]
机构
[1] Virginia Tech, Blacksburg, VA 24060 USA
来源
VIRTUAL, AUGMENTED AND MIXED REALITY: APPLICATIONS AND CASE STUDIES, VAMR 2019, PT II | 2019年 / 11575卷
关键词
Immersive virtual reality; Storytelling; Interactivity; Immunology; Learning; Education; Instructional design; GAME; INSTRUCTION;
D O I
10.1007/978-3-030-21565-1_28
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Immunology concepts typically taught at the college level involve both factual and process-based knowledge and present learning barriers to college students. Immunology knowledge can be difficult for students to visualize and relate to. To help students better understand specific immunology concepts and increase their learning motivation and engagement, we designed the Immunology virtual reality (VR) application. Immunology VR leverages the rich interactivity and immersion offered by virtual reality systems to create a highly interactive and narrative-driven immersive VR experience that takes students on an exciting journey inside the human body. In this paper, we describe the design of the Immunology VR experience, focusing on our use of an interactive digital storytelling approach to enable learning.
引用
收藏
页码:410 / 425
页数:16
相关论文
共 50 条
  • [1] Exploring Effects of Interactivity on Learning with Interactive Storytelling in Immersive Virtual Reality
    Zhang, Lei
    Bowman, Doug A.
    Jones, Caroline N.
    2019 11TH INTERNATIONAL CONFERENCE ON VIRTUAL WORLDS AND GAMES FOR SERIOUS APPLICATIONS (VS-GAMES), 2019, : 33 - 40
  • [2] The Metamorphosis of Storytelling: Time-based Interactivity in Virtual Reality Filmmaking
    Wu, Kaifeng
    Karwas, Dana
    EXTENDED ABSTRACTS OF THE 2024 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2024, 2024,
  • [3] Designing immersive virtual reality stories with rich characters and high interactivity to promote learning of complex immunology concepts
    Zhang, Lei
    Bowman, Doug A.
    2021 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS (VRW 2021), 2021, : 326 - 329
  • [4] Indoor Navigation Through Storytelling in Virtual Reality
    Ulsamer, Philipp
    Pfeffel, Kevin
    Mueller, Nicholas H.
    LEARNING AND COLLABORATION TECHNOLOGIES. UBIQUITOUS AND VIRTUAL ENVIRONMENTS FOR LEARNING AND COLLABORATION, LCT 2019, PT II, 2019, 11591 : 230 - 239
  • [5] The effect of interactivity on learning physical actions in virtual reality
    Bailenson, Jeremy
    Patel, Kayur
    Nielsen, Alexia
    Bajscy, Ruzena
    Jung, Sang-Hack
    Kurillo, Gregorij
    MEDIA PSYCHOLOGY, 2008, 11 (03) : 354 - 376
  • [6] The virtual playground: An educational virtual reality environment for evaluating interactivity and conceptual learning
    Roussou M.
    Oliver M.
    Slater M.
    Virtual Reality, 2006, 10 (3-4) : 227 - 240
  • [7] Immersive journalism or how virtual reality and video games are influencing the interface and the interactivity of news storytelling
    Dominguez-Martin, Eva
    PROFESIONAL DE LA INFORMACION, 2015, 24 (04): : 413 - 423
  • [8] A multidimensional scale model to measure the interactivity of virtual storytelling
    Chung, EK
    Figa, E
    VIRTUAL STORYTELLING: USING VIRTUAL REALITY TECHNOLOGIES FOR STORYTELLING, PROCEEDINGS, 2005, 3805 : 239 - 248
  • [9] Virtual Reality Interactivity in a Museum Environment
    Hayes, Julia
    Yoo, Kyungjin
    24TH ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY (VRST 2018), 2018,
  • [10] Storytelling in virtual reality for training
    Mollet, Nicolas
    Arnaldi, Bruno
    TECHNOLOGIES FOR E-LEARNING AND DIGITAL ENTERTAINMENT, PROCEEDINGS, 2006, 3942 : 334 - 347