Gamification in tourism and hospitality review platforms: How to RAMP up users' motivation to create content

被引:27
作者
Bravo, Rafael [1 ]
Catalan, Sara [1 ]
Pina, Jose M. [1 ]
机构
[1] Univ Zaragoza, Gran Via 2, Zaragoza 50005, Spain
关键词
Gamification; Psychological needs; Motivation; User-generated content; TripAdvisor; SELF-DETERMINATION THEORY; ONLINE HOTEL REVIEWS; NEED SATISFACTION; INTRINSIC MOTIVATION; INFORMATION-SYSTEMS; PLS-SEM; HELPFULNESS; CUSTOMIZATION; EXPERIENCES; BENEFITS;
D O I
10.1016/j.ijhm.2021.103064
中图分类号
F [经济];
学科分类号
02 ;
摘要
Tourism and hospitality review platforms use gamification to motivate individuals to create user-generated content. However, the gamification-related motivational processes that drive individuals to create content on these platforms have received scant attention in the literature. This study proposes and tests a model based on the R.A.M.P. (Relatedness-Autonomy-Mastery-Purpose) framework to analyse the impact of gamification on individuals' psychological need satisfaction, motivation and intention to create user-generated content. Using data from a sample of 266 U.S.-based registered TripAdvisor reviewers, the findings showed: that interacting with gamified elements promotes psychological need satisfaction and controlled motivation; that feelings of mastery and purpose promote autonomous motivation; and that, of the two motivation types, only the autonomous has a significant impact on intention to create content on the review platform.
引用
收藏
页数:11
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