Subjective experiences of watching stereoscopic Avatar and U2 3D in a cinema

被引:10
作者
Polonen, Monika [1 ]
Salmimaa, Marja [1 ]
Takatalo, Jari [2 ]
Hakkinen, Jukka [3 ]
机构
[1] Nokia Res Ctr, Tampere 33720, Finland
[2] Univ Helsinki, Helsinki 00014, Finland
[3] Aalto Univ, Sch Sci, Dept Media Technol, Espoo, Finland
关键词
VISUAL FATIGUE; VIRTUAL ENVIRONMENTS; FILMING PARAMETERS; MOTION; COMFORT; USABILITY; DISPLAYS; QUALITY;
D O I
10.1117/1.JEI.21.1.011006
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
A stereoscopic 3-D version of the film Avatar was shown to 85 people who subsequently answered questions related to sickness, visual strain, stereoscopic image quality, and sense of presence. Viewing Avatar for 165 min induced some symptoms of visual strain and sickness, but the symptom levels remained low. A comparison between Avatar and previously published results for the film U2 3D showed that sickness and visual strain levels were similar despite the films' runtimes. The genre of the film had a significant effect on the viewers' opinions and sense of presence. Avatar, which has been described as a combination of action, adventure, and sci-fi genres, was experienced as more immersive and engaging than the music documentary U2 3D. However, participants in both studies were immersed, focused, and absorbed in watching the stereoscopic 3-D (S3-D) film and were pleased with the film environments. The results also showed that previous stereoscopic 3-D experience significantly reduced the amount of reported eye strain and complaints about the weight of the viewing glasses. (c) 2012 SPIE and IS&T.
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页数:8
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