Reduced Mimicry to Virtual Reality Avatars in Autism Spectrum Disorder

被引:37
|
作者
Forbes, Paul A. G. [1 ]
Pan, Xueni [2 ]
Hamilton, Antonia F. de C. [1 ]
机构
[1] UCL, Inst Cognit Neurosci, London, England
[2] Univ London, Dept Comp, Goldsmiths, London, England
关键词
Mimicry; Virtual reality; Social cognition; Kinematics; Imitation; AUTOMATIC IMITATION; FACIAL EXPRESSIONS; DEFICITS; PERCEPTION;
D O I
10.1007/s10803-016-2930-2
中图分类号
B844 [发展心理学(人类心理学)];
学科分类号
040202 ;
摘要
Mimicry involves unconsciously copying the actions of others. Increasing evidence suggests that autistic people can copy the goal of an observed action but show differences in their mimicry. We investigated mimicry in autism spectrum disorder (ASD) within a two-dimensional virtual reality environment. Participants played an imitation game with a socially engaged avatar and socially disengaged avatar. Despite being told only to copy the goal of the observed action, autistic participants and matched neurotypical participants mimicked the kinematics of the avatars' movements. However, autistic participants mimicked less. Social engagement did not modulate mimicry in either group. The results demonstrate the feasibility of using virtual reality to induce mimicry and suggest mimicry differences in ASD may also occur when interacting with avatars.
引用
收藏
页码:3788 / 3797
页数:10
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