Quantity-based buffer-constrained two-machine flowshop problem: active and passive prefetch models for multimedia applications

被引:14
作者
Kononov, Alexander [1 ]
Hong, Jen-Shin [2 ]
Kononova, Polina [1 ]
Lin, Feng-Cheng [3 ]
机构
[1] Russian Acad Sci, Siberian Branch, Sobolev Inst Math, Novosibirsk, Russia
[2] Natl Chi Nan Univ, Dept Comp Sci & Informat Engn, Puli, Nantou, Taiwan
[3] Inst Informat Ind, Taipei, Taiwan
关键词
Scheduling; Flowshop; Buffer; Multimedia applications;
D O I
10.1007/s10951-011-0235-z
中图分类号
T [工业技术];
学科分类号
08 ;
摘要
Conventional studies on buffer-constrained flowshop scheduling problems have considered applications with a limitation on the number of jobs that are allowed in the intermediate storage buffer before flowing to the next machine. The study in Lin et al. (Comput. Oper. Res. 36(4):1158-1175, 2008a) considered a two-machine flowshop problem with "processing time-dependent" buffer constraints for multimedia applications. A "passive" prefetch model (the PP-problem), in which the download process is suspended unless the buffer is sufficient for keeping an incoming media object, was applied in Lin et al. (Comput. Oper. Res. 36(4):1158-1175, 2008a). This study further considers an "active" prefetch model (the AP-problem) that exploits the unoccupied buffer space by advancing the download of the incoming object by a computed maximal duration that possibly does not cause a buffer overflow. We obtain new complexity results for both problems. This study also proposes a new lower bound which improves the branch and bound algorithm presented in Lin et al. (Comput. Oper. Res. 36(4):1158-1175, 2008a). For the PP-problem, compared to the lower bounds developed in Lin et al. (Comput. Oper. Res. 36(4):1158-1175, 2008a), on average, the results of the simulation experiments show that the proposed new lower bound cuts about 38% of the nodes and 32% of the execution time for searching the optimal solutions.
引用
收藏
页码:487 / 497
页数:11
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