共 13 条
[1]
[Anonymous], 2016, APPRENDRE AVEC SERIO
[2]
Borrego Carlos., 2017, Journal of Technology and Science Education, V7, P162, DOI DOI 10.3926/JOTSE.247
[3]
Caballe S., 2016, Formative Assessment, Learning Data Analytics, and Gamification: In ICT Education
[6]
Csikszentmihalyi M., 1954, AUDIO VISUAL METHODS
[7]
Guigon G, 2017, 9 C QUEST PED ENS SU
[8]
Mandran N., 2017, THEDRE: langage et methode de conduite de la recherche: Traceable Human Experiment Design Research
[9]
Rowe J., 2011, International Journal of Artificial Intelligence in Education, V21, P115, DOI [DOI 10.3233/JAI-2011-019, DOI 10.1007/978-3-642-13437-117]
[10]
Schwaber K., 2002, AGILE SOFTWARE DEV S, V1