Visual Immersion in the Context of Wall Displays

被引:6
作者
Prouzeau, Arnaud [1 ]
Bezerianos, Anastasia [1 ]
Chapuis, Olivier [1 ]
机构
[1] Univ Paris Saclay, Univ Paris Sud, INRIA, CNRS,LRI, F-91405 Orsay, France
来源
COMPANION PROCEEDINGS OF THE 2016 ACM INTERNATIONAL CONFERENCE ON INTERACTIVE SURFACES AND SPACES (ISS 2016) | 2017年
关键词
Immersion; wall displays; field of view; visual acuity;
D O I
10.1145/3009939.3009945
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Immersion is the subjective impression of being deeply involved in a specific situation, and can be sensory or cognitive. In this position paper, we use a basic model of visual perception to study how ultra-high resolution wall displays can provide visual immersion. With their large size, depending on the position of viewers in front of them, wall displays can provide a surrounding and vivid environment. Users close to the wall can have their visual field filled by the wall and they are able to see clearly a large amount information with a fine resolution. However, when close to the wall, visual distortion due to large possible viewing angles, can affect the viewing of data. On the contrary, from far away, distortion is no longer an issue, but the viewers' visual field is not fully contained inside the wall, and the information details seen are less fine.
引用
收藏
页码:33 / 39
页数:7
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