Ubiquitous learning: the effect of LingAR application on EFL learners' language achievement and the realization of their motivation towards mobile learning

被引:3
作者
Ebrahimi, Marzieh [1 ]
机构
[1] Azad Sci & Res Univ, English Language Teaching Dept, Tehran, Iran
关键词
Application model; augmented reality; mobile learning; VOCABULARY; STUDENTS; DEVICES;
D O I
10.1080/10494820.2022.2041044
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
With the rapid development of mobile learning, a growing body of research has been carried out to assess the efficacy of this education method. To resolve the existing gap in the literature regarding new ways of mobile learning, the researcher aimed to study 120 Vietnamese students' achievements once they employed two models of learning (LingAR Application model and Augmented Reality model). About the students' achievement in the two kinds of individual learning, those instructed by the Application model outperformed those who learned English by the Augmented Reality model. Finally, to get some information about the students' motivation towards using augmented reality technology in their language learning, the researcher conducted a real-time focus group interview, and then, they extracted some themes from students' answers, and participants indicated different merits and drawbacks of the Augmented Reality model of this application. Keller's motivational model (2010) was adopted to analyze this interview. These results offered valuable insights into the successful implementation of LingAR applications in the field of education. Also, they highlighted possible factors that could establish the basis for future experimental research. The author suggested further study with more subjects from more cultural contexts with broader sample size.
引用
收藏
页数:19
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