PERGAMO: Personalized 3D Garments from Monocular Video

被引:8
|
作者
Casado-Elvira, Andres [1 ]
Trinidad, Marc Comino [1 ]
Casas, Dan [1 ]
机构
[1] Univ Rey Juan Carlos, Madrid, Spain
关键词
CAPTURE; CLOTH;
D O I
10.1111/cgf.14644
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Clothing plays a fundamental role in digital humans. Current approaches to animate 3D garments are mostly based on realistic physics simulation, however, they typically suffer from two main issues: high computational run-time cost, which hinders their deployment; and simulation-to-real gap, which impedes the synthesis of specific real-world cloth samples. To circumvent both issues we propose PERGAMO, a data-driven approach to learn a deformable model for 3D garments from monocular images. To this end, we first introduce a novel method to reconstruct the 3D geometry of garments from a single image, and use it to build a dataset of clothing from monocular videos. We use these 3D reconstructions to train a regression model that accurately predicts how the garment deforms as a function of the underlying body pose. We show that our method is capable of producing garment animations that match the real-world behavior, and generalizes to unseen body motions extracted from motion capture dataset.
引用
收藏
页码:293 / 304
页数:12
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