Adaptive play stabilizes cooperation in continuous public goods games

被引:9
作者
Wu, Te [1 ]
Wang, Long [2 ]
机构
[1] Xidian Univ, Ctr Complex Syst, Xian, Shaanxi, Peoples R China
[2] Peking Univ, Coll Engn, Ctr Syst & Control, Beijing, Peoples R China
基金
中国国家自然科学基金;
关键词
Evolution of cooperation; Public goods game; Repeated interactions; Disturbance; ITERATED PRISONERS-DILEMMA; EVOLUTIONARY GAMES; STRATEGY; EMERGENCE; DYNAMICS; PAVLOV;
D O I
10.1016/j.physa.2017.12.102
中图分类号
O4 [物理学];
学科分类号
0702 ;
摘要
We construct a model to study the effects of repeated interaction on the evolution of cooperation in continuous public goods games. Instead of preassigning the duration of repeatedness, the likelihood of group entering next round interaction is positively dependent on the group's current cooperativeness. Meanwhile, when the disturbance happens, the interaction terminates. Under rare mutations, we show that such adaptive play can lead to the dominance of full cooperative state for weak disturbance. For fairly strong disturbance, all-or-none cooperative states share higher fractions of time in the long run, results similar to the ones reported in the study (Pinheiro et al., 2014) while differing from the ones reported in another relevant study (Van Segbroeck et al., 2012), although only strategy space and way determining next round vary. Our results remain valid when groups enter next round with a given probability independent of groups' cooperativeness. In the synergic public goods games, the positive effects of repeated interactions on promoting cooperation is further strengthened. In the discounted public goods game, only very weak disturbance can lead to the dominance of full cooperative state while fairly strong disturbance can favor both full cooperative state and a partially cooperative state. Our study thus enriches the literature on the evolution of cooperation in repeated public goods games. (C) 2017 Elsevier B.V. All rights reserved.
引用
收藏
页码:427 / 435
页数:9
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