Loneliness, regulatory focus, inter-personal competence, and online game addiction: A moderated mediation model
被引:44
作者:
Lee, Ji-yeon
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机构:
Hankuk Univ Foreign Studies, Grad Sch Educ, Counseling Psychol, Seoul, South KoreaHankuk Univ Foreign Studies, Grad Sch Educ, Counseling Psychol, Seoul, South Korea
Lee, Ji-yeon
[1
]
Ko, Dong Woo
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机构:
Hankuk Univ Foreign Studies, Sch Business, Seoul, South KoreaHankuk Univ Foreign Studies, Grad Sch Educ, Counseling Psychol, Seoul, South Korea
Ko, Dong Woo
[2
]
Lee, Hyemin
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h-index: 0
机构:
Hankuk Univ Foreign Studies, Seoul, South KoreaHankuk Univ Foreign Studies, Grad Sch Educ, Counseling Psychol, Seoul, South Korea
Lee, Hyemin
[3
]
机构:
[1] Hankuk Univ Foreign Studies, Grad Sch Educ, Counseling Psychol, Seoul, South Korea
[2] Hankuk Univ Foreign Studies, Sch Business, Seoul, South Korea
[3] Hankuk Univ Foreign Studies, Seoul, South Korea
Loneliness;
Regulatory focus;
Moderated mediation;
Inter-personal competence;
Online game addiction;
INTERNET ADDICTION;
SOCIAL ANXIETY;
PREDICTORS;
SELF;
MOTIVATION;
LOYALTY;
PERSPECTIVE;
DEPRESSION;
PROMOTION;
PLAYERS;
D O I:
10.1108/IntR-01-2018-0020
中图分类号:
F [经济];
学科分类号:
02 ;
摘要:
Purpose The purpose of this paper is to investigate the predictors of game addiction based on loneliness, motivation and inter-personal competence using the samples of college students recruited from South Korea (n=251). Design/methodology/approach The authors examined the underlying mechanism of game addiction by testing a moderated mediation model, in which inter-personal competence moderated the mediation model of loneliness, regulatory focus and online game addiction. First, the authors clarified the relationship among loneliness, motivation and inter-personal competence, to understand the influences of loneliness on other variables in this study (mediation test). Second, the authors examined the underlying mechanism of game addiction by testing a moderated mediation model, in which inter-personal competence moderated the mediation model of loneliness, regulatory focus and online game addiction (moderated mediation). Findings Regulatory focus mediated the effect of loneliness on online game addiction. Moderated mediation analyses using PROCESS confirmed that inter-personal competence significantly buffered the indirect effect of loneliness (through regulatory focus) on online game addiction. The findings indicated that inter-personal competence accounted for significant differences in the mediation models. Originality/value This study bridges the gap in the online game addiction literature by explaining how loneliness is associated with online game addiction.
机构:
Michigan State Univ, Dept Telecommun Informat Studies & Media, Coll Commun Arts & Sci 409, E Lansing, MI 48824 USAMichigan State Univ, Dept Telecommun Informat Studies & Media, Coll Commun Arts & Sci 409, E Lansing, MI 48824 USA
Liu, Ming
Peng, Wei
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机构:
Michigan State Univ, Dept Telecommun Informat Studies & Media, Coll Commun Arts & Sci 409, E Lansing, MI 48824 USAMichigan State Univ, Dept Telecommun Informat Studies & Media, Coll Commun Arts & Sci 409, E Lansing, MI 48824 USA
机构:
Michigan State Univ, Dept Telecommun Informat Studies & Media, Coll Commun Arts & Sci 409, E Lansing, MI 48824 USAMichigan State Univ, Dept Telecommun Informat Studies & Media, Coll Commun Arts & Sci 409, E Lansing, MI 48824 USA
Liu, Ming
Peng, Wei
论文数: 0引用数: 0
h-index: 0
机构:
Michigan State Univ, Dept Telecommun Informat Studies & Media, Coll Commun Arts & Sci 409, E Lansing, MI 48824 USAMichigan State Univ, Dept Telecommun Informat Studies & Media, Coll Commun Arts & Sci 409, E Lansing, MI 48824 USA