A Generalized Circle Agent Based on the Deep Reinforcement Learning for the Game of Geometry Friends

被引:0
作者
Sahin, Safa Onur [1 ,2 ]
Yucesoy, Veysel [2 ]
机构
[1] Ihsan Dogramaci Bilkent Univ, Elekt Elekt Muhendisligi Bolumu, Ankara, Turkey
[2] ASELSAN Arastirma Merkezi Mdl, Ankara, Turkey
来源
2020 28TH SIGNAL PROCESSING AND COMMUNICATIONS APPLICATIONS CONFERENCE (SIU) | 2020年
关键词
Deep Reinforcement Learning; Deep Q-Networks; Noisy Neural Networks; Rainbow; Geometry Friends;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
In this paper, we study creating a generalized circle agent based on deep reinforcement learning for the game of Geometry Friends. We use the same setups proposed by another paper studying the game of Geometry Friends. The proposed deep reinforcement learning-based agent is trained with the Rainbow algorithm, which is a combination of solutions to different problems in the field of reinforcement learning. Our trained agent successfully completes all setups and shows a significantly higher performance over the agent trained in the previous study. In addition, performance of our agent is superior compared to human performance in the same setups. The agent demonstrated a performance pattern similar to that of human, i.e., the setups spent longer time are the same for both.
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页数:4
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