Gain Compensation in Redirected Walking

被引:9
|
作者
Anh Nguyen [1 ]
Cervellati, Federico [1 ]
Kunz, Andreas [1 ]
机构
[1] Swiss Fed Inst Technol, Leonhardstr 21, CH-8092 Zurich, Switzerland
来源
VRST'17: PROCEEDINGS OF THE 23RD ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY | 2017年
关键词
redirected walking; gain compensation;
D O I
10.1145/3139131.3139167
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
Redirected Walking Techniques (RWTs) enable a user to immersively explore a virtual environment larger than the available physical space by real walking. RWTs are based on the use of gains (translational, rotational and curvature), which introduce a mismatch between the virtual and physical trajectories. When these gains are applied within certain thresholds, the "manipulation" is unnoticeable and immersion is maintained. Numerous research has been carried out to identify these thresholds and factors that affect them such as walking speed, environment structure or tasks involved. However, it has not been known whether users change their walking behavior when RWTs are applied and if this in turn influences ftheir perception thresholds. In this paper, we investigate the change in users' walking behavior, particularly their walking speed, when translational gains are applied. We call this behavior gain compensation. 17 subjects were invited to play a shopping game where they had to walk 50 straight segments to fetch the ingredients. During each segment, one of the five different translational gains (0.7, 0.9, 1.0, 1.2, 1.4) was randomly applied and users' walking speeds were measured. Results show that there is a negative correlation between walking speed and translational gain.
引用
收藏
页数:4
相关论文
共 50 条
  • [21] Redirected Walking in Overlapping Rooms
    Lutfallah, Mathieu
    Hirt, Christian
    Gorobets, Valentina
    Gregor, Manuel
    Kunz, Andreas
    PROCEEDINGS OF SIGGRAPH 2023 POSTERS, SIGGRAPH 2023, 2023,
  • [22] Using Perceptual Illusions for Redirected Walking
    Steinicke, Frank
    Bruder, Gerd
    IEEE COMPUTER GRAPHICS AND APPLICATIONS, 2013, 33 (01) : 6 - 11
  • [23] Cognitive Resource Demands of Redirected Walking
    Bruder, Gerd
    Lubos, Paul
    Steinicke, Frank
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2015, 21 (04) : 539 - 544
  • [24] Redirected walking for exploration of unknown environments
    Lutfallah, Mathieu
    Ketzel, Marco
    Kunz, Andreas
    FRONTIERS IN VIRTUAL REALITY, 2024, 4
  • [25] Traction force presentation in Redirected Walking
    Kurosaki, Toshiya
    Nakata, Takayuki
    INTERNATIONAL WORKSHOP ON ADVANCED IMAGING TECHNOLOGY (IWAIT) 2022, 2022, 12177
  • [26] Estimation of Detection Thresholds for Redirected Walking Techniques
    Steinicke, Frank
    Bruder, Gerd
    Jerald, Jason
    Frenz, Harald
    Lappe, Markus
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2010, 16 (01) : 17 - 27
  • [27] Composite Spatial Manipulation Framework for Redirected Walking
    Alsaeedi, Nassr
    Zuendorf, Albert
    COMPUTERS, 2022, 11 (11)
  • [28] Eye Tracking for Locomotion Prediction in Redirected Walking
    Zank, Markus
    Kunz, Andreas
    2016 IEEE SYMPOSIUM ON 3D USER INTERFACES (3DUI), 2016, : 49 - 58
  • [29] Conformal Redirected Walking for Shared Indoor Spaces
    Tomar, Yash
    Srivastava, Ayushi
    Dey, Arindam
    Sharma, Ojaswa
    17TH ACM SIGGRAPH INTERNATIONAL CONFERENCE ON VIRTUAL-REALITY CONTINUUM AND ITS APPLICATIONS IN INDUSTRY (VRCAI 2019), 2019,
  • [30] Redirected Walking using Continuous Curvature Manipulation
    Sakono, Hiroaki
    Matsumoto, Keigo
    Narumi, Takuji
    Kuzuoka, Hideaki
    IEEE TRANSACTIONS ON VISUALIZATION AND COMPUTER GRAPHICS, 2021, 27 (11) : 4278 - 4288