机构:
Guilin Univ Elect & Technol, Sch Comp & Control, Guilin, Peoples R ChinaGuilin Univ Elect & Technol, Sch Comp & Control, Guilin, Peoples R China
Wu Chun
[1
]
Zhu Guo-hun
论文数: 0引用数: 0
h-index: 0
机构:
Guilin Univ Elect & Technol, Sch Comp & Control, Guilin, Peoples R ChinaGuilin Univ Elect & Technol, Sch Comp & Control, Guilin, Peoples R China
Zhu Guo-hun
[1
]
Wu Yong-hua
论文数: 0引用数: 0
h-index: 0
机构:
Guilin Univ Elect & Technol, Sch Comp & Control, Guilin, Peoples R ChinaGuilin Univ Elect & Technol, Sch Comp & Control, Guilin, Peoples R China
Wu Yong-hua
[1
]
Xiang Rong
论文数: 0引用数: 0
h-index: 0
机构:
Guilin Univ Elect & Technol, Sch Inst Informat & Technol, Guilin, Peoples R ChinaGuilin Univ Elect & Technol, Sch Comp & Control, Guilin, Peoples R China
Xiang Rong
[2
]
机构:
[1] Guilin Univ Elect & Technol, Sch Comp & Control, Guilin, Peoples R China
[2] Guilin Univ Elect & Technol, Sch Inst Informat & Technol, Guilin, Peoples R China
来源:
THIRD INTERNATIONAL CONFERENCE ON GENETIC AND EVOLUTIONARY COMPUTING
|
2009年
关键词:
bot;
online games;
inject DLL;
Anti-bot;
D O I:
10.1109/WGEC.2009.153
中图分类号:
TP18 [人工智能理论];
学科分类号:
081104 ;
0812 ;
0835 ;
1405 ;
摘要:
Bots, an automated player agents, are use to obtain unfair advantages in games. This paper presents an approach against the injecting DLL technology of bot in online game environment. By using injecting DLL technology, local-style bot can implement the function of controlling game and sending package to online game server. To solve the problem of injecting DLL, we propose to adopt a Anti-injecting DLL technology to implement Anti-bot. In addition, we will give the validity of this technology.