Consensus based on learning game theory with a UAV rendezvous application

被引:19
|
作者
Lin Zhongjie [1 ]
Hong-Tao, Liu Hugh [1 ]
机构
[1] Univ Toronto, Inst Aerosp Studies, Toronto, ON M3H 5T6, Canada
基金
加拿大自然科学与工程研究理事会;
关键词
Consensus; Distributed algorithms; Fictitious play; Game theory; Multi-agent systems; Potential game; COOPERATIVE CONTROL; MULTIAGENT SYSTEMS; COORDINATION; AGENTS; NETWORKS;
D O I
10.1016/j.cja.2014.12.009
中图分类号
V [航空、航天];
学科分类号
08 ; 0825 ;
摘要
Multi-agent cooperation problems are becoming more and more attractive in both civilian and military applications. In multi-agent cooperation problems, different network topologies will decide different manners of cooperation between agents. A centralized system will directly control the operation of each agent with information flow from a single centre, while in a distributed system, agents operate separately under certain communication protocols. In this paper, a systematic distributed optimization approach will be established based on a learning game algorithm. The convergence of the algorithm will be proven under the game theory framework. Two typical consensus problems will be analyzed with the proposed algorithm. The contributions of this work are threefold. First, the designed algorithm inherits the properties in learning game theory for problem simplification and proof of convergence. Second, the behaviour of learning endows the algorithm with robustness and autonomy. Third, with the proposed algorithm, the consensus problems will be analyzed from a novel perspective. (C) 2015 Production and hosting by Elsevier Ltd. on behalf of CSAA & BUAA.
引用
收藏
页码:191 / 199
页数:9
相关论文
共 50 条
  • [1] Consensus based on learning game theory with a UAV rendezvous application
    Lin Zhongjie
    Liu Hugh hong-tao
    Chinese Journal of Aeronautics, 2015, (01) : 191 - 199
  • [2] Distributed Cooperative Control for UAV Swarm Formation Reconfiguration Based on Consensus Theory
    Liu, Liu
    Liang, Xiaolong
    Zhu, Chuangchuang
    He, Lvlong
    2017 2ND INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION ENGINEERING (ICRAE), 2017, : 264 - 268
  • [3] Consensus Algorithm for Multiagent Systems With Nonuniform Communication Delays and Its Application to Nonholonomic Robot Rendezvous
    Wang, Gang
    IEEE TRANSACTIONS ON CONTROL OF NETWORK SYSTEMS, 2023, 10 (03): : 1496 - 1507
  • [4] On Game Theory -based Self-triggered Consensus Tracking
    Jacob, Jeslin M.
    Dinesh, Ajul
    Mulla, Ameer K.
    IFAC PAPERSONLINE, 2024, 57 : 327 - 332
  • [5] Game-Theory-Based Consensus Learning of Double-Integrator Agents in the Presence of Worst-Case Adversaries
    Vamvoudakis, Kyriakos G.
    Hespanha, Joao P.
    JOURNAL OF OPTIMIZATION THEORY AND APPLICATIONS, 2018, 177 (01) : 222 - 253
  • [6] ASYNCHRONOUS RENDEZVOUS ANALYSIS VIA SET-VALUED CONSENSUS THEORY
    Xiao, Feng
    Wang, Long
    SIAM JOURNAL ON CONTROL AND OPTIMIZATION, 2012, 50 (01) : 196 - 221
  • [7] Consensus-based iterative learning of heterogeneous agents with application to distributed optimization
    Song, Qiang
    Meng, Deyuan
    Liu, Fang
    AUTOMATICA, 2022, 137
  • [8] Power Inspection and Unloading Strategy of UAV Based on Game Theory and Reinforcement Learning
    Deng F.
    Shan Y.
    Xie Z.
    Zhang P.
    He Y.
    Dianwang Jishu/Power System Technology, 2021, 45 (09): : 3649 - 3657
  • [9] Game-Based Consensus of Hybrid Multiagent Systems
    Zhou, Liqi
    Liu, Jian
    Zheng, Yuanshi
    Xiao, Feng
    Xi, Jianxiang
    IEEE TRANSACTIONS ON CYBERNETICS, 2023, 53 (08) : 5346 - 5357
  • [10] Proof of Game (PoG): A Game Theory Based Consensus Model
    Kumar, Adarsh
    Jain, Saurabh
    SUSTAINABLE COMMUNICATION NETWORKS AND APPLICATION, ICSCN 2019, 2020, 39 : 755 - 764