Adaptive simulation of soft bodies in real-time

被引:36
作者
Debunne, G
Desbrun, M
Cani, MP
Barr, A
机构
来源
COMPUTER ANIMATION 2000, PROCEEDINGS | 2000年
关键词
D O I
10.1109/CA.2000.889022
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper presents an adaptive technique to animate deformable bodies in real-time. Our method relies on mixed Finite-Volume/Finite-Element method applied to an arbitrary non-nested hierarchy of volumetric meshes. We achieve a garanteed frame rate thanks to a novative multi-resolution algorithm that locally refines or simplifies the simulated object in order to concentrate computation load where and when needed.
引用
收藏
页码:15 / 20
页数:6
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