Estimating Perceived Comfort in Virtual Humans based on Spatial and Spectral Entropy

被引:2
作者
Dal Molin, Greice Pinho [1 ]
de Andrade Araujo, Victor Flavin [1 ]
Musse, Soraia Raupp [1 ]
机构
[1] Pontificia Univ Catolica Rio Grande do Sul, Sch Technol, Grad Program Comp Sci, Porto Alegre, RS, Brazil
来源
PROCEEDINGS OF THE 17TH INTERNATIONAL JOINT CONFERENCE ON COMPUTER VISION, IMAGING AND COMPUTER GRAPHICS THEORY AND APPLICATIONS (VISAPP), VOL 4 | 2022年
关键词
Visual Perception; Virtual Humans; Comfort; Uncanny Valley; UNCANNY VALLEY; PERCEPTION; CHARACTERS;
D O I
10.5220/0010831300003124
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Nowadays, we are increasingly exposed to applications with conversational agents or virtual humans. In the psychology literature, the perception of human faces is a research area well studied. In past years, many works have investigated human perception concerning virtual humans. The sense of discomfort perceived in certain virtual characters, discussed in Uncanny Valley (UV) theory, can be a key factor in our perceptual and cognitive discrimination. Understanding how this process happens is essential to avoid it in the process of modeling virtual humans. This paper investigates the relationship between images features and the comfort that human beings can feel about the animated characters created using Computer Graphics (CG). We introduce the CCS (Computed Comfort Score) metric to estimate the probable comfort/discomfort value that a particular virtual human face can generate in the subjects. We used local spatial and spectral entropy to extract features and show their relevance to the subjects' evaluation. A model using Support Vector Regression (SVR) is proposed to compute the CCS. The results indicated approximately an accuracy of 80% for the tested images when compared with the perceptual data.
引用
收藏
页码:436 / 443
页数:8
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