Real time muscle deformations using mass-spring systems

被引:86
作者
Nedel, LP [1 ]
Thalmann, D [1 ]
机构
[1] Swiss Fed Inst Technol, EPFL, LIG, Comp Graph Lab, CH-1015 Lausanne, Switzerland
来源
COMPUTER GRAPHICS INTERNATIONAL, PROCEEDINGS | 1998年
关键词
D O I
10.1109/CGI.1998.694263
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
In this paper we propose a method To simulate muscle deformation in real-time, still aiming at satisfying visual results; that is, we are not attempting perfect simulation, but building a useful tool for interactive applications. Muscles are represented at 2 levels: rite action fines and the muscle shape. The action line represents the force produced by a muscle on the bones, while the muscle shapes used in the simulation consist of a surface based model fitted to the boundary of medical image data. The algorithm to model muscle shapes is described. To physically simulate deformations, we used a mass-spring system with a new kind of springs called "angular springs" which were developed to control the muscle volume during simulation. Results are presented as examples at rite end of the paper.
引用
收藏
页码:156 / 165
页数:10
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