Accelerated Volume Rendering with Chebyshev Distance Maps

被引:5
|
作者
Deakin, Lachlan [1 ]
Knackstedt, Mark [1 ]
机构
[1] Australian Natl Univ, Appl Math, Canberra, ACT, Australia
来源
SA'19: SIGGRAPH ASIA 2019 TECHNICAL BRIEFS | 2019年
关键词
volume rendering; ray casting; empty space skipping; distance map;
D O I
10.1145/3355088.3365164
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
Volume rendering has useful applications with emerging technologies such as virtual and augmented reality. The high frame rate targets of these technologies poses a problem for volume rendering because of its very high computational complexity compared with conventional surface rendering. We developed an efficient empty space skipping algorithm for accelerating volume rendering. A distance map is generated which indicates the Chebyshev distance to the nearest occupied region (with non-transparent voxels) within a volume. The distance map is used to efficiently skip empty regions while volume ray casting. We show improved performance over state-of-the-art empty space skipping techniques.
引用
收藏
页码:25 / 28
页数:4
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