共 44 条
[1]
Agrawal M, 2015, INT J ADV RES COMPUT, V3, P114
[3]
Game object model version II: a theoretical framework for educational game development
[J].
ETR&D-EDUCATIONAL TECHNOLOGY RESEARCH AND DEVELOPMENT,
2007, 55 (01)
:51-77
[5]
Cockton G., 2012, de Encyclopedia of Human-Computer Interaction
[6]
Csikszentmihalyi Mihaly, 1991, FLOW PSYCHOL OPTIMAL, V41
[7]
Deterding S., 2011, P 15 INT ACAD MINDTR, P9
[8]
Diez MJ, 2018, BASIC CLIN PHARMACOL, V123, P65
[10]
Gironacci IM, 2017, LECT NOTES COMPUT SC, V10451, P90, DOI 10.1007/978-3-319-66805-5_12